Module:Petfamilylink/link icon data.json

return { --    = {        img = ".png",        size = "18px",        link = "",        label = ""    }, aquatic = { img = "Pet_type_aquatic.png", size = "18px", link = "Aquatic (battle pet family)", label = "Aquatic" },   water = { img = "Pet_type_aquatic.png", size = "18px", link = "Aquatic (battle pet family)", label = "Aquatic" },   beast = { img = "Pet_type_beast.png", size = "18px", link = "Beast (battle pet family)", label = "Beast" },   beasts = { img = "Pet_type_beast.png", size = "18px", link = "Beast (battle pet family)", label = "Beast" },   critters = { img = "Pet_type_critter.png", size = "18px", link = "Critter (battle pet family)", label = "Critter" },   critter = { img = "Pet_type_critter.png", size = "18px", link = "Critter (battle pet family)", label = "Critter" },   dragonkin = { img = "Pet_type_dragonkin.png", size = "18px", link = "Dragonkin (battle pet family)", label = "Dragonkin" },   dragon = { img = "Pet_type_dragonkin.png", size = "18px", link = "Dragonkin (battle pet family)", label = "Dragonkin" },   elemental = { img = "Pet_type_elemental.png", size = "18px", link = "Elemental (battle pet family)", label = "Elemental" },   elementals = { img = "Pet_type_elemental.png", size = "18px", link = "Elemental (battle pet family)", label = "Elemental" },   fire = { img = "Pet_type_elemental.png", size = "18px", link = "Elemental (battle pet family)", label = "Elemental" },   flying = { img = "Pet_type_flying.png", size = "18px", link = "Flying (battle pet family)", label = "Flying" },   fly = { img = "Pet_type_flying.png", size = "18px", link = "Flying (battle pet family)", label = "Flying" },   wing = { img = "Pet_type_flying.png", size = "18px", link = "Flying (battle pet family)", label = "Flying" },   winged = { img = "Pet_type_flying.png", size = "18px", link = "Flying (battle pet family)", label = "Flying" },   wings = { img = "Pet_type_flying.png", size = "18px", link = "Flying (battle pet family)", label = "Flying" },   humanoid = { img = "Pet_type_humanoid.png", size = "18px", link = "Humanoid (battle pet family)", label = "Humanoid" },   humanoids = { img = "Pet_type_humanoid.png", size = "18px", link = "Humanoid (battle pet family)", label = "Humanoid" },   magical = { img = "Pet_type_magic.png", size = "18px", link = "Magic (battle pet family)", label = "Magic" },   magic = { img = "Pet_type_magic.png", size = "18px", link = "Magic (battle pet family)", label = "Magic" },   mechanical = { img = "Pet_type_mechanical.png", size = "18px", link = "Mechanical (battle pet family)", label = "Mechanical" },   mechanicals = { img = "Pet_type_mechanical.png", size = "18px", link = "Mechanical (battle pet family)", label = "Mechanical" },   machine = { img = "Pet_type_mechanical.png", size = "18px", link = "Mechanical (battle pet family)", label = "Mechanical" },   undead = { img = "Pet_type_undead.png", size = "18px", link = "Undead (battle pet family)", label = "Undead" },   dead = { img = "Pet_type_undead.png", size = "18px", link = "Undead (battle pet family)", label = "Undead" } }