Mulgore

Characteristics

 * Located centrally on Kalimdor
 * Level 1-10
 * Horde controlled territory.
 * Starting Area for the Tauren
 * Home of Thunder Bluff, the Tauren capital

Map

 * Map at WorldofWar.net
 * Quicktime VR at OwlBoy.com

Thunder Bluff (Flight Path)

 * Camp Taurajo
 * Orgrimmar
 * Sun Rock Retreat
 * Freewind Post
 * Shadowprey Village

History
Long has Mulgore been the ancestral land of the tauren race, but only recently was it reclaimed as a permanent homeland. As a region, it represents years of warfare, hardship and wandering finally fulfilled and rewarded. The green, verdant plains are nestled in the foothills of the Stonetalon Mountains to the north. Mulgore is protected by a natural wall of mountains on all sides. The only pass through them leads into the Barrens to the east. The wild kodo beasts roam the rolling plains. In the northern section of Mulgore, the mesas of Thunder Bluff tower above the plains, casting long shadows. Bloodhoof Village is centrally located surrounded by the clear waters of Stonebull Lake. Further south on the protected cliffs of Red Cloud Mesa, Camp Narache stands as the principle training camp for all young tauren.

Despite the serene landscape and the pine-scented breeze, Mulgore is fraught with trouble. Brambleblade Ravine and the sacred Red Rocks are overrun by quilboar. The goblin-run Venture Company infests the three sacred water wells of Mulgore as well as their Venture Co. Mine in the eastern mountain face. The Windfury harpy tribe infests the extreme northern reaches of Mulgore and the southeast mountain face. The Alliance makes its presence known at the Bael'dun Digsite where dwarves scour the mountains for traces of their shrouded ancestry. A tribe of gnolls known as the Palemane make their home at the cave called Palemane Rock.

Starts in Red Cloud Mesa:

 * The Hunt Begins
 * The Hunt Continues
 * The Battleboars


 * A Humble Task
 * A Humble Task (2)
 * Rites of the Earthmother
 * Rite of Strength
 * Rites of the Earthmother (2)
 * Rite of Vision
 * Rite of Vision (2)
 * Rite of Vision (3)
 * Rite of Wisdom
 * Journey into Thunder Bluff
 * Rites of the Earthmother (3)


 * Break Sharptusk!


 * Attack on Camp Narache


 * A Task Unfinished

Starts in Bloodhoof Village:

 * Poison Water
 * Winterhoof Cleansing
 * Thunderhorn Totem
 * Thunderhorn Cleansing
 * Wildmane Totem
 * Wildmane Cleansing

Wild Creatures

 * Boar
 * Cougar
 * Kodo
 * Strider
 * Swoop
 * Wolf