Badlands

The Badlands is a region in Khaz Modan. The region is accessed via the Searing Gorge to the west and Loch Modan to the north. It is a brutal, arid region of red sand, rocks, and blistering heat. Only the hardiest of creatures can survive in the arid wastes, such as feral coyotes, cougars and buzzards. In the far east is a region inhabited by black dragon spawn. Scattered across the Badlands are the camps of the ogres of the Dustbelcher tribe. In the northwest is a tiny Horde outpost. The northern reaches of this rugged land are home to ancient ruins that were found to be the workings of the ancient race, the earthen. These ruins are known as Uldaman. Dark Iron dwarves also have a large fortress just south of Uldaman.

History
After the fall of the Orcish Horde after the second war left its remenants scattered and down trodden. The Orcs who once controlled Khaz Modan were nearly anihilated in the massive push from the humans from Lorderon. The Ogres and Horde settlement in this riegon are the remains of the Old Horde forces who were once stationed there. Recently Aid and reinforcements have arrived from the current horde, much to the relief of the orcs there. In tactical intrests, they have dug a path through the mountains to reach the searing gorge, unwittingly releasing the Dark Iron Dwarves from thier "prison".

Maps

 * GamePressure.com &gt; topographic map of the Badlands &amp; additional info

Dungeons

 * Uldaman

Flight paths from Kargath

 * Undercity
 * Hammerfall, Arathi Highlands
 * Grom'Gol, Stranglethorn Vale
 * Booty Bay, Stranglethorn Vale
 * Stonard, Swamp of Sorrows
 * Thorium Point, Searing Gorge
 * Ruins of Thaurissan, Burning Steppes

Notable Characters
See List of Badlands NPCs.

Neutral

 * [35] Martek the Exiled (Starts in Thousand Needles)
 * [39] Indurium
 * [37] Coolant Heads Prevail
 * [37] Gyro..What?
 * [37+] Pearl Diving
 * [37] Study of the Elements: Rock
 * [39] Study of the Elements: Rock
 * [42] Study of the Elements: Rock
 * [40] Barbecued Buzzard Wings

Uldaman

 * [36D] Power Stones
 * [40D] Solution to Doom
 * [42D] Uldaman Reagent Run

Kargath

 * [35] Neeka Bloodscar (from Swamp of Sorrows)
 * [40] Report to Helgrum (to Swamp of Sorrows)
 * [39] Badlands Reagent Run
 * [42D] Uldaman Reagent Run
 * [43] Broken Alliances
 * [50+] Broken Alliances
 * [40] Coyote Thieves

Resources
This is an area rich in Minerals and Herbs. The minimum level of mining is around 125-150, but within a few hours you can rise to the 200 area. Even Gold veins appears rather frequently. Just move in a big circle around the whole area, and pick it up.
 * Herbs
 * Wild Steelbloom
 * Kingsblood
 * Fadeleaf
 * Goldthorn
 * Khadgar's Whisker
 * Firebloom
 * Purple Lotus
 * Ore
 * Silver Vein
 * Iron Deposit
 * Indurium Mineral Vein (Badlands and Uldaman are the only regions you can gather it)
 * Gold Vein
 * Mithril Deposit
 * Truesilver Deposit

Wild Creatures

 * Black Dragons
 * Cheetahs
 * Coyotes
 * Dark Iron Dwarves
 * Earth Elementals
 * Golems
 * Ogres
 * Troggs
 * Vultures
 * Whelps

Notes, Tips, & Additional Info

 * The Badlands are known for being a good spot to farm Iron Ore.