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Throughout the Warcraft Universe sources the term Azeroth is used to describe several things:

  • The world of Azeroth[1] - The name of the world in which the World of Warcraft takes place (save Outland).[2]
  • The Kingdom of Azeroth[3] - One of the Seven Kingdoms of humans, it is also called the Stormwind.[4]
  • The continent of Azeroth[5] - One of the three continents that comprise the Eastern Kingdoms.[2]
  • Eastern Kingdoms - In some sources the term "Azeroth" is used interchangeable with Eastern Kingdoms.[6][7][8][9][10][11]

Origins of the name

  • The name of a world in the science fiction book Fires of Azeroth by C.J. Cherryh. Interestingly, some of the themes in this book and the trilogy it ends (namely of world-crossing "Gates") sound similar to those in Warcraft, and this book first was published in 1979, well before the first Warcraft game.
    Word from the Publisher
    There was a star Gate in Azeroth marked by alien fires that Morgaine must seal. But Morgaine and Vanye have brought devastation to the peaceful land. For the hordes of Shiuan were on their heels, determined to conquer a new land for themselves and to avenge their lost planet.
  • In Christian demonology, Template:Wplink is a Grand Duke of hell, and his name has obvious similarities to Azeroth.
  • In the book Template:Wikialink from Template:Wikialink by C.S. Lewis, there is a character with the name of Template:Wikialink. He is referred to by Aravis Tarkheena, a daughter of noble birth, in the third chapter.
  • In the Bible, there are several places with names that sound similar to Azeroth, most notably Template:Wplink.

Use throughout all the sources

Warcraft: Orcs & Humans

In Warcraft: Orcs & Humans the term Azeroth refers to the kingdom in most cases,[3][12][13] a few times as land(s),[14][15] and it can be implied that it is a world in only one quote.[16] It can be assumed that, when the game was released, the kingdom and land of Azeroth were one and the same. At the time, the kingdom of Azeroth was the only part of the world known to the player, thus it is possible that the reference to the world and other undefined uses of the term[17] were actually refering to the same thing but were given diferent uses in the later games.

Warcraft II

Tides of Darkness

In Warcraft II: Tides of Darkness in most cases it is referred as a kingdom.[18] But is also referred as a continent[19][20] and as a world.[21][22][23]

Beyond the Dark Portal

In Warcraft II: Beyond the Dark Portal is refered as both, a kingdom,[24] and a world.[25][26][27]

Warcraft III

Reign of Chaos

In Warcraft III: Reign of Chaos is referred as a kingdom,[28] as a land[29] (continent[30]) and as a world.[31] It is revealed that the world was called Azeroth by it's inhabitants.[32]

The Frozen Throne

In Warcraft III: The Frozen Throne is referred as a world.[33]

Warcraft: The Role Playing Game

The term Azeroth is used to refer the world,[34][35][36][37][38][39] the kingdom[40][41] and the continent.[42][43][44] It is also used as an alternate name of the Eastern Kingdoms.[6]

World of Warcraft

In World of Warcraft's manual the term Azeroth is used to refer the world,[45] but also used to refer one of the three continents that comprise the Eastern Kingdoms:[2][46]

Throughout this manual and in the game itself, you will find the name Azeroth used in two different contexts. Azeroth is both the name of the world of Warcraft, and the name of one of the three continents that comprise the Eastern Kingdoms, the landmass opposite of Kalimdor on the world map. The other two continents of the Eastern Kingdoms are Loch Modan in the center and Lordaeron in the north. Sometimes you will see reference to Azeroth the world, and other times you will see reference to Azeroth the continent.[2]

Although it's stated that there are two terms, there appears to be another use of the term Azeroth: an alternate name of the Eastern Kingdoms.[7][8] This use is also used in Lands of Conflict[6] and in an in-game quest.[9]

Because the original World of Warcraft took place on the world of Azeroth, but only on the continents of Eastern Kingdoms and Kalimdor, some players colloquially refer to that combined area (the original World of Warcraft content), as "Azeroth" or "Classic Azeroth" [47] as distinct from "Northrend" which refers to Wrath-specific geography and content. This use of the word is incorrect however, and isn't supported by any lore source of Blizzard; it is used only in the FAQ of World of Warcraft: Cataclysm.[48]

A related incorrect usage by Blizzard is for the meta-achievement Template:Achievement, which requires completing the related achievement for Outland (which is not part of Azeroth).

World of Warcraft: The Role Playing Game

It is used to refer the world,[49][50][51][52][53][54][55][56] a continent[57][58][59][60][61] and a country/kingdom.[4] It appears that Azeroth is also used interchangeable with Eastern Kingdoms.[10][11]

References

  1. Warcraft II: Battle.net Edition manual, p.36 Quote:Thus, in the year 583, the first of Medivh’s unnatural Portals was opened between the world of Azeroth and the red world of the Orcs.
  2. 2.0 2.1 2.2 2.3 World of Warcraft manual, p. 104
  3. 3.0 3.1 Template:Ref game
  4. 4.0 4.1 Alliance Player's Guide, p. 158, 161
  5. Warcraft II: Battle.net Edition manual, p.32 Quote:This dark perversion of the land is steadily spreading across the continent of Azeroth and threatens to consume the entire world.
  6. 6.0 6.1 6.2 Lands of Conflict, p. 17 Quote:...the Arathi assured them the land would always belong to all peoples and named the land as a whole in homage to their ancient ancestors: Azeroth.
    Together, the humans constructed the fortress city of Strom...

    ...The envoy explained that long after the destruction wrought by the Maelstrom, some of the survivors had made their way to northern Azeroth and established a new kingdom, called Quel'Thalas, and a new source of magical power, called the Sunwell.
  7. 7.0 7.1 World of Warcraft manual, p.106 Quote:There are no flight paths across the ocean linking Kalimdor and Azeroth.
  8. 8.0 8.1 Template:Ref web
  9. 9.0 9.1 Quest:Dark Council Quote:The Argus Wake might run deep through the continent of Azeroth.
  10. 10.0 10.1 World of Warcraft: The Roleplaying Game, p.362 Quote:On both Kalimdor and Azeroth, war and time have left much of the land in ruins, and civilization is often limited to the land enclosed inside city walls.
  11. 11.0 11.1 Dark Factions, p. 11 Quote:but they exist on coastlines throughout the world — Azeroth, Kalimdor, and Northrend all boast tribes of murlocs.
  12. Template:Ref game
  13. Warcraft: Orcs & Humans human manual, p.17, 18, 19, 20, 21
  14. Warcraft: Orcs & Humans human manual, p.34 Quote:...the most powerful entities to ever exist in the lands of Azeroth.
  15. File:Stormwind2.jpg Map of Azeroth
  16. Warcraft: Orcs & Humans human manual, p.34 Quote:There is rumored to be a gateway that appears every thirteenth full moon that bridges the gap between Azeroth and the underworld, and it is during these brief moments that the daemons can come to this place.
  17. Warcraft: Orcs & Humans human manual, p.20, 32; orc manual, p.20, 23
  18. Warcraft II: Battle.net Edition manual, p.28-29, 35-37, 39
  19. Warcraft II: Battle.net Edition manual, p.32, 66-67
  20. Template:Ref game
  21. Warcraft II: Battle.net Edition manual, p.36, 48, 81
  22. Template:Ref game
  23. Template:Ref game
  24. Warcraft II: Battle.net Edition manual, p.85, 87
  25. Warcraft II: Battle.net Edition manual, p.86, 88-90
  26. Template:Ref game
  27. Template:Ref game
  28. Warcraft III: Reign of Chaos manual, p.3, 6-7, 10-11, 17
  29. Warcraft III: Reign of Chaos manual, p.3
  30. Azerothwc3
  31. Warcraft III: Reign of Chaos manual, p.4, 18-20, 33, 47, 49
  32. Warcraft III: Reign of Chaos manual, p.79
  33. Warcraft III: The Frozen Throne manual, p.1
  34. Warcraft: The Roleplaying Game, pg. 14-15, 20, 26, 28, 33, 38, 51, 55, 125, 155, 180
  35. Manual of Monsters, pg. 11, 26-27, 29-40, 48, 92, 112, 128, 132, 150, 184
  36. Shadows & Light, pg. 9, 32-34, 37, 45, 50, 57-61, 67, 72, 76-80, 97-99, 116-117, 136-138, 154, 170
  37. Alliance & Horde Compendium, pg. 9, 12, 22, 40, 66, 77
  38. Magic & Mayhem, pg. 14-15, 22-24, 114, 116, 133-135, 155-156, 158, 163,
  39. Lands of Conflict, p. 11, 16, 18, 20-25, 27, 29-32, 34, 36, 41, 71, 77, 90, 107, 123, 143, 160, 163, 176, 179, 184, 189, 195
  40. Shadows & Light, p.41 Quote: Khadgar escaped to warn the King of Azeroth of the danger posed by the demon-souled mage, then returned to face Medivh in a final battle that defeated the demon magus but magically aged Khadgar from youth into middle age.
  41. Lands of Conflict, p. 55 Quote:The Stormwind city guard patrols the streets and walls of the capitol of Azeroth, keeping the public safe.
  42. Shadows & Light, p.44, 55
  43. Alliance & Horde Compendium, pg. 62
  44. Lands of Conflict, p. 11-12, 17, 33, 40, 42-45, 47, 49, 51, 52, 54-59, 62, 68, 76, 78-79, 89, 101, 122, 151, 155-159, 168-169
  45. World of Warcraft manual, p.14-15, 28, 84, 109-110, 124, 157-158, 160, 162, 168, 171, 173, 180, 188
  46. World of Warcraft manual, p.106, 108, 186
  47. Template:Ref web
  48. http://www.worldofwarcraft.com/cataclysm/faq/
  49. World of Warcraft: The Roleplaying Game, p.5-7, 9, 11-13, 22-24, 30-31, 41, 45, 53, 57, 60, 70, 88, 171-172, 177-178, 250, 360, 363, 368, 373, 376
  50. More Magic & Mayhem, p. 4, 12, 14, 16, 20, 23-24, 45, 47, 104, 120, 122, 152, 154-155, 184
  51. Lands of Mystery, p. 5, 17, 19, 26, 30, 42, 62, 65, 71, 75-76, 106, 112, 134, 170, 183, 187
  52. Alliance Player's Guide, p. 6, 25, 31, 42, 68, 75-76, 79, 100, 122, 124, 129, 132-133, 136, 144, 151, 153-154, 157, 160-161, 229
  53. Horde Player's Guide, p. 4, 6, 8-9, 17, 19, 26-27, 38, 54, 78, 80-81, 86, , 99, 107, 113, 120, 132-135, 137, 154, 156-157, 169, 172, 181, 191, 212, 242
  54. Monster Guide, p. 5-6, 25, 37-39, 44, 50-51, 65, 80, 116, 146, 166, 189
  55. Monster Guide Web Supplement, p. 3, 6, 22, 28
  56. Dark Factions, p. 4, 6, 10, 12-13, 16, 28-31, 40-42, 61, 72, 85, 89, 101, 116, , 126, 133-134, 148, 178, 180, 215
  57. World of Warcraft: The Roleplaying Game, p.9, 12-13, 16-17, 21, 44, 165-166, 173, 248, 364, 373
  58. Lands of Mystery, p. 30, 80, 132, 180, 188
  59. Alliance Player's Guide, p. 158, 161, 162
  60. Monster Guide, p. 82
  61. Dark Factions, p. 136, 150
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