Bloodhoof Village

Bloodhoof Village

Named after the chieftain of the Tauren, Bloodhoof Village is notable in that it was the first permanent settlement to be built on flat, open ground rather than atop a mesa. This is significant because it represents the security the Tauren feel in their new homeland. This is the first settlement in which young Tauren adventurers arrive after departing from Camp Narache to the south. Here, young Tauren receive the next tier of their training. It also serves as a military hub from which willing soldiers do battle with the nearby enemies of the Tauren.

Located in central Mulgore, it is the hub of questing and commerce until adventurers depart for Thunder Bluff to the north. Bloodhoof Village is also the principal location in which the wild kodo beasts are tamed and sold as mounts for the Tauren.

While Cairne Bloodhoof himself holds a certain fondness for the budding village, the pressing duties of leading a nation keep him in Thunder Bluff. In his stead, his son, Baine Bloodhoof, leads the village and oversees its protection. While Baine focuses on more day-to-day matters, the spiritual needs of the Bloodhoof tribe are tended to by Zarlman Two-Moons.


Quest givers
Class trainers
Profession trainers


  1. Horde 15 [4] A Bundle of Hides
  2. Horde 15 [4] Ride to Thunder Bluff
  3. Horde 15 [4] Tal the Wind Rider Master (Thunder Bluff)
  4. Horde 15 [4] Return to Varg (Thunder Bluff)
  1. Horde 15 [8] The Ravaged Caravan
  2. Horde 15 [8] The Ravaged Caravan (2)
Class quests
Subzones of Mulgore


Bael'dun Digsite · Bloodhoof Village · Brambleblade Ravine · Camp Narache · The Golden Plains · Kodo Rock · Palemane Rock · Ravaged Caravan · Red Cloud Mesa · Red Rocks · The Rolling Plains · Stonebull Lake · Thunder Bluff · Thunderhorn Water Well · The Venture Co. Mine · Wildmane Water Well · Windfury Ridge · Winterhoof Water Well
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