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Tauren Druid

Druids are the keepers of the world and masters of nature with a diverse array of abilities. They are powerful healers, capable of curing poisons and raising fallen comrades in the thick of battle. Druids also command nature's wrath, calling down ranged blasts of energy, summoning swarms of insects, or entangling their foes in the earth. But druids are also masters of the wild, able to shapeshift into a great bear, cat, or even sea lion, gaining their powers in combat or travel. Druids are a diverse class with a variety of playstyles, capable of filling any role.

Overview[]

  • Races: Night elf, Tauren
  • Type: Hybrid, Primary healer
  • Bars: Health/Mana (Druid form/Aquatic form), Health/Rage (Bear form), Health/Energy (Cat form)
  • Armor: Cloth, Leather
  • Weapons: Staves, Maces (with training), Daggers, Unarmed Weapons (with training)

The Druid gives players several play style options. A Druid in normal form is a caster that can fight with spells or weapons. In Bear form the Druid becomes a Warrior with Rage. While in Cat form the Druid becomes a Rogue with Energy and stealth. The Druid can also transform into two other special animal forms. With its ability to heal itself and fellow characters, the Druid can also take on the role of a Priest. A Druid is not as versatile in its abilities as a Priest is, lacking the spells Power Word: Shield and Resurrection, but is otherwise a very capable healer.

Race Strength Agility Stamina Intellect Spirit Armor Health Mana
Night elf 18 25 19 22 22 55 53 100
Tauren 26 15 22 17 24 35 78 67

Strengths[]

  • Can transform into various animal forms which provide unique abilities
  • Early access to fast travel prior to mount being available
  • Can heal and resurrect others during battle
  • Can shapeshift out of snares and polymorph
  • Possesses a powerful buff that's beneficial to all classes

Weaknesses[]

  • Animal forms are not as powerful as their counterpart classes
  • Restricted to wearing cloth and leather armor
  • Can't use all items or spells while in the various animal forms

Abilities[]

Balance[]

Ability Ranks Levels
Wrath 8 1 / 6 / 14 / 22 / 30 / 38 / 46 / 54
Moonfire 10 4 / 10 / 16 / 22 / 28 / 34 / 40 / 46 / 52 / 58
Thorns 6 6 / 14 / 24 / 34 / 44 / 54
Entangling Roots 6 8 / 18 / 28 / 38 / 48 / 58
Nature's Grasp 6 10 / 18 / 28 / 38 / 48 / 58
Teleport: Moonglade NA 10
Faerie Fire 4 18 / 30 / 42 / 54
Hibernate 3 18 / 38 / 58
Ability Ranks Levels
Starfire 7 20 / 26 / 34 / 42 / 50 / 58 / 60
Insect Swarm 5 20 / 30 / 40 / 50 / 60
Soothe Animal 3 22 / 38 / 54
Hurricane 3 40 / 50 / 60
Moonkin Form NA 40
Innervate NA 40
Barkskin NA 44

Feral[]

Ability Ranks Levels
Mangle 1 6
Demoralizing Roar 5 10 / 20 / 32 / 42 / 52
Bear Form NA 10
Maul 7 10 / 18 / 26 / 34 / 42 / 50 / 58
Growl NA 10
Enrage NA 12
Bash 3 14 / 30 / 46
Swipe 5 16 / 24 / 34 / 44 / 54
Aquatic Form NA 16
Cat Form NA 20
Claw 5 20 / 28 / 38 / 48 / 58
Rip 6 20 / 28 / 36 / 44 / 52 / 60
Prowl 1 20
Shred 5 22 / 30 / 38 / 46 / 54
Ability Ranks Levels
Tiger's Fury 4 24 / 36 / 48 / 60
Rake 4 24 / 34 / 44 / 54
Faerie Fire (Feral) 1 25
Dash 2 26 / 46
Challenging Roar NA 28
Cower 3 28 / 40/ 52
Travel Form NA 30
Track Humanoids NA 32
Ravage 4 32 / 42 / 50 / 58
Ferocious Bite 5 32 / 40 / 48 / 56 / 60
Pounce 3 36 / 46 / 56
Frenzied Regeneration 1 36
Dire Bear Form NA 40
Feline Grace NA 40

Restoration[]

Ability Ranks Levels
Healing Touch 10 1 / 8 / 14 / 20 / 26 / 32 / 38 / 44 / 50 / 56
Mark of the Wild 7 1 / 10 / 20 / 30 / 40 / 50 / 60
Rejuvenation 10 4 / 10 / 16 / 22 / 28 / 34 / 40 / 46 / 52 / 58
Regrowth 9 12 / 18 / 24 / 30 / 36 / 42 / 48 / 54 / 60
Cure Poison NA 14
Rebirth 4 20 / 30 / 40 / 50
Ability Ranks Levels
Remove Curse NA 24
Abolish Poison NA 26
Tranquility 4 30 / 40 / 50 / 60
Gift of the Wild 1 50

Talents[]

Balance tree[]

Feral tree[]

Restoration tree[]

  • Row 1: Improved Mark of the Wild (5), Furor (5)
  • Row 2: Improved Healing Touch (5), Nature's Focus (5), Improved Enrage (2)
  • Row 3: Reflection (3), Insect Swarm, Subtlety (5)
  • Row 4: Tranquil Spirit (5), Improved Rejuvenation (3)
  • Row 5: Nature's Swiftness, Gift of Nature (5), Improved Tranquility (2)
  • Row 6: Improved Regrowth (5)
  • Row 7: Swiftmend
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