Druids are the keepers of the world and masters of nature with a diverse array of abilities. They are powerful healers, capable of curing poisons and raising fallen comrades in the thick of battle. Druids also command nature's wrath, calling down ranged blasts of energy, summoning swarms of insects, or entangling their foes in the earth. But druids are also masters of the wild, able to shapeshift into a great bear, cat, or even sea lion, gaining their powers in combat or travel. Druids are a diverse class with a variety of playstyles, capable of filling any role.
The Druid gives players several play style options. A Druid in normal form is a caster that can fight with spells or weapons. In Bear form the Druid becomes a Warrior with Rage. While in Cat form the Druid becomes a Rogue with Energy and stealth. The Druid can also transform into two other special animal forms. With its ability to heal itself and fellow characters, the Druid can also take on the role of a Priest. A Druid is not as versatile in its abilities as a Priest is, lacking the spells Power Word: Shield and Resurrection, but is otherwise a very capable healer.
Race
Strength
Agility
Stamina
Intellect
Spirit
Armor
Health
Mana
Night elf
18
25
19
22
22
55
53
100
Tauren
26
15
22
17
24
35
78
67
Strengths[]
Can transform into various animal forms which provide unique abilities
Early access to fast travel prior to mount being available
Can heal and resurrect others during battle
Can shapeshift out of snares and polymorph
Possesses a powerful buff that's beneficial to all classes
Weaknesses[]
Animal forms are not as powerful as their counterpart classes
Restricted to wearing cloth and leather armor
Can't use all items or spells while in the various animal forms