Enchanters use their magical formulae to grant permanent augmentation to weapons, armor, and other equipment. Enchanting requires the use of special ingredients that can only be gathered by disenchanting magical items. Using these ingredients, enchanters can make items more powerful.
Enchanting is a higher-level profession, thus requiring more work than most professions. The enchanter does not generate items directly from the skill, but instead makes existing items better.
To attain higher levels of enchanting, enchanters often must repeatedly cast enchantments on their friends' equipment, sell enchantments to other players, or offer free enchantments.
Another challenge for enchanters is gathering magic items to disenchant in order to gather the required enchanting reagents. Enchanting for a guild is typically the easiest since guild members send items to disenchant. Another option is spending money to buy materials, buying trade skill items to disenchant, or using a high level character to try to find magic items to disenchant.
Additionally, enchanters must also work with other profession masters to create a few other reagents required for enchanting.
The "enchanting trainer" will start the player out with beginning-level enchanting. Ask a guard for directions to a trainer.
To begin enchanting, look for the enchanting icon in the abilities book (hit "p").
Enchantments also sometimes require specific components that can be purchased from trade merchants. Enchanters will also need a runed copper rod, and later a runed silver rod to perform certain enchantments. They will need to get this basic rod from a blacksmith (or buy it) and then enchant the rod themselves. Higher level enchants require more advanced/powerful rods.