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Gnome mage

Mages (or Magi) wield the elements of fire, frost, and the arcane to destroy or neutralize their enemies. They are a robed class that excels at dealing massive damage from afar, casting elemental bolts at a single target, or raining destruction down upon their enemies in a wide area of effect. Mages can also augment their allies' spell-casting powers, summon food or drink to restore their friends, and even travel across the world in an instant by opening arcane portals to distant lands.

  • Races: Human, Gnome, Forsaken, Troll
  • Type: Primary Ranged Magic Damage Dealer
  • Bars: Health/Mana
  • Armor: Cloth
  • Weapons: Staves, Wands, Daggers (with training), Swords (with training)

When seeking someone to introduce monsters to a world of pain, the Mage is a good choice. With their elemental and arcane attacks, it's a safe bet something they can do won't be resisted by your chosen enemy. Damage is the name of the Mage game, and they do it well. Their arsenal includes some powerful crowd control spells, also, giving them the ability to keep hordes at bay -- in fact, these abilities can be used on the most common creatures in the game, thus making them extremely valuable for this purpose.

Race Strength Agility Stamina Intellect Spirit Armor Health Mana
Human 20 20 20 23 23 45 52 165
Gnome 15 23 19 27 22 51 51 225
Troll 21 22 21 19 23 49 62 119
Undead 19 18 21 21 27 41 62 135

Strengths[]

  • Very effective in damaging multiple targets at once with powerful Area of Effect Damage Spells
  • Effective at escaping enemies with Blink, Frost Nova, and Ice Armor spells
  • Excellent long range damage capability
  • Can transport self and others to major cities using portals
  • Great at crowd control

Weaknesses[]

  • Restricted to wearing cloth armor
  • Poor melee capability and low hit points
  • Has no healing ability

Abilities[]

Arcane[]

Ability Ranks Levels
Arcane Intellect 6 1 / 14 / 28 / 42 / 56
Conjure Water 7 4 / 10 / 20 / 30 / 40 / 50 / 60
Conjure Food 7 6 / 12 / 22 / 32 / 42 / 52 / 60
Arcane Missiles 8 8 / 16 / 24 / 32 / 40 / 48 / 56 / 56
Polymorph 4 8 / 20 / 40 / 60
Dampen Magic 5 12 / 24 / 36 / 48 / 60
Slow Fall NA 12
Arcane Explosion 6 14 / 22 / 30 / 38 / 46 / 54
Remove Lesser Curse NA 18
Amplify Magic 4 18 / 30 / 42 / 54
Teleport: Ironforge NA 20
Teleport: Orgrimmar NA 20
Teleport: Stormwind NA 20
Teleport: Undercity NA 20
Mana Shield 6 20 / 28 / 36 / 44 / 52 / 60
Ability Ranks Levels
Blink NA 20
Counterspell NA 24
Conjure Mana Agate NA 28
Teleport: Darnassus NA 30
Teleport: Thunder Bluff NA 30
Mage Armor 3 34 / 46 / 58
Conjure Mana Jade NA 38
Portal: Ironforge NA 40
Portal: Orgrimmar NA 40
Portal: Stormwind NA 40
Portal: Undercity NA 40
Conjure Mana Citrine NA 48
Portal: Darnassus NA 50
Portal: Thunder Bluff NA 50
Arcane Brilliance NA 56
Conjure Mana Ruby NA 58
Polymorph: Turtle NA 60
Polymorph: Pig NA 60

Fire[]

Ability Ranks Levels
Fireball 11 1 / 6 / 12 / 18 / 24 / 30 / 36 / 42 / 48 / 54 / 60
Fire Blast 7 6 / 14 / 22 / 30 / 38 / 46 / 54
Impact 1 10
Flamestrike 6 16 / 24 / 32 / 40 / 48 / 56
Fire Ward 5 20 / 30 / 40 / 50 / 60
Ability Ranks Levels
Pyroblast 8 20 / 24 / 30 / 36 / 42 / 48 / 54 / 60
Scorch 7 22 / 28 / 34 / 40 / 46 / 52 / 58
Blast Wave 5 30 / 36 / 44 / 52 / 60
Combustion NA 40

Frost[]

Ability Ranks Levels
Frost Armor 3 1 / 10 / 20
Cold Snap NA 1
Chilled 2 1 / 10
Frostbolt 11 4 / 8 / 14 / 20 / 26 / 32 / 38 / 44 / 50 / 56 / 60
Ice Block NA 4
Frost Nova 4 10 / 26 / 40 / 54
Ability Ranks Levels
Frostbite 1 10
Blizzard 6 20 / 28 / 36 / 44 / 52 / 60
Frost Ward 5 22 / 32 / 42 / 52 / 60
Cone of Cold 5 26 / 34 / 42 / 50 / 58
Ice Armor 4 30 / 40 / 50 / 60
Ice Barrier 4 40 / 46 / 52 / 58

Talents[]

Arcane tree[]

  • Row 1: Arcane Subtlety (2), Arcane Focus (5), Improved Arcane Missiles (5)
  • Row 2: Wand Specialization (2), Magic Absorption (5), Arcane Concentration (5)
  • Row 3: Magic Attunement (2), Improved Arcane Explosion (3), Arcane Resilience
  • Row 4: Improved Mana Shield (2), Improved Counterspell (2), Arcane Meditation (3)
  • Row 5: Presence of Mind, Arcane Mind (5)
  • Row 6: Arcane Instability (3)
  • Row 7: Arcane Power

Fire tree[]

  • Row 1: Improved Fireball (5), Impact (5)
  • Row 2: Ignite (5), Flame Throwing (2), Improved Fire Blast (3)
  • Row 3: Incinerate (2), Improved Flamestrike (3), Pyroblast, Burning Soul (2)
  • Row 4: Improved Scorch (3), Improved Fire Ward (2), Master of Elements (3)
  • Row 5: Critical Mass (3), Blast Wave
  • Row 6: Fire Power (5)
  • Row 7: Combustion

Frost tree[]

  • Row 1: Frost Warding (2), Improved Frostbolt (5), Elemental Precision (3)
  • Row 2: Ice Shards (5), Frostbite (3), Improved Frost Nova (2), Permafrost (3)
  • Row 3: Piercing Ice (3), Cold Snap, Improved Blizzard (3)
  • Row 4: Arctic Reach (2), Frost Channeling (3), Shatter (5)
  • Row 5: Ice Block, Improved Cone of Cold (3)
  • Row 6: Winter's Chill (5)
  • Row 7: Ice Barrier
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