Having broken free from the tyrannical rule of the Lich King, a renegade group of undead seek to retain their own free will while destroying all those who oppose them. Known as the Forsaken, this group is dedicated to serving their leader, the banshee queen Sylvanas Windrunner. These dark warriors have established a secret stronghold beneath the ruins of Lordaeron's former capital city. Situated deep beneath the cursed Tirisfal Glades, the labyrinthine Undercity is a sprawling bastion of evil. Within its shadowy confines, Sylvanas' royal apothecaries scramble to develop a devastating new plague - one which will not only eradicate their hated Scourge rivals, but the rest of humanity as well. To further their dark aims, the Forsaken have entered into an alliance of convenience with the primitive, brutish races of the Horde. Holding no real loyalty for their newfound comrades, the Forsaken have duped them into fighting against their common enemy - the Lich King. Only time will tell how these disciples of doom will fare in their mission of vengeance.
- Will of the Forsaken (Active): Activate to become immune to Fear, Sleep, and Charm effects. Can also be used while already afflicted by Fear or Sleep - lasts 5 sec - 2 min cooldown
- Cannibalize (Active): Activate to regenerate 7% of total health every 2 sec. by consuming Humanoid or Undead corpses within 5 yds - lasts 10 sec - 2 min cooldown
- Underwater Breathing (Passive): Underwater breath lasts 300% longer than normal
- Shadow Resistance (Passive): All Undead get +10 Shadow Resistance
The undead start in Deathknell, and after the quests are finished there, they head on to Brill. While at Brill, you have many quests that involve going to the Undercity, the undead capital town. It resides in Tirisfal Glades. After finishing the quests in Brill, you then head to Silverpine Forest to the outpost of The Sepulcher. Alternatively, undead players can go to Durotar from the zeppelin tower near Brill, and then walk to The Crossroads in The Barrens rather than Silverpine Forest after completing the Brill quests, at roughly level 14 or so. Although the initial walk to the Crossroads is long, following this path has some advantages:-
- Quests at the Crossroads are somewhat less challenging than those in Silverpine at the same character levels, allowing more rapid level advancement.
- Several high level aggro mobs roam Silverpine, most notably Son of Arugal.
- The Barrens are customarily a much busier area than Silverpine, and thus level 14+ characters are able to get an introduction to larger scale socialisation within the game.